![]() ![]() It feels like your bird is front heavy, and hard to get used to even after adjusting sensitivity. But even with a Xbox One controller, the flight felt just awful. Mouse and keyboard controls are non-existent if you’re on PC, so you have to use a joystick or a gamepad. It does not feel fun to fly or fight in The Falconeer–which is a problem, because that’s all you do. It doesn’t take long to see beautiful and awesome sights-but it also doesn’t take long to become absolutely bored by the experience, if you’re not already put off by the flying. There are also majestic and terrifying creatures to encounter as you fly over the mostly ocean landscape performing various tasks. Is falcon punk a thing? Because that’s how I’d describe The Falconeer. The world is well realized, and full of interesting else-worlds type lore. You play as several classes of falcon-riders who harness lightning to power their weaponry, while flying on the backs of gigantic warbirds. The Falconeer is a third person open world adventure game. It certainly delivers on some of these aspects, but the more time I spent with The Falconeer the less I enjoyed it. It looked like everything I would want in a game-a captivating art style, open world exploration, and aerial combat. One of the titles that stood out to me in the Series X|S launch window was The Falconeer. On the Xbox Series X|S that very much seems to be the case. With the new console generation, a lot of people are going to be looking for games to play.
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